Fertigkeiten

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TODO

TUGS Babel Primary Attributes :
Edu Education

Tech Technology

Int Intelligence

Str Strength

Sta Stamina

Dex Dexterity

Cha Charisma



Example of skill:



Botany (H) Edu (R:Biology)
Botany -> Name of skill.

(H) -> Its a hard skill. (E) is for easy,(M) for moderate,(H) for
hard, and (V) for very hard.

Edu -> Its the related attribute.

(R:Biology) -> Its a pre-requisit.You must have Biology with an equivalent
level or more before buying Botany,ie if you want to have a
level of 10 in Botany you must have 10 or more in Biology.



Some skills are listing as Cascade.If you acquired one of the skill in the
list for the cost of one or more,the cost of all the other skills in the list
are reduced by one.





  1. OCCUPATION SKILLS:



    1. Scientific skills



      Anthropology (H) Edu (R:Social science+Linguistics)
      The study of the similarities and differences of variant racial cultures
      and alien cultures.Its important for a scientist whos dealing a first
      contact situation.

      Astronomy (V) Edu (R:Mathematics+Geology)
      The study of celestial bodies and phenomena.

      Biochemistry (V) Edu (R:Biology+Chemistry)
      The study of biochemical analysis and substances production.

      Biology (H) Edu
      The basic program of study in a wide range of fields,like basic bioche-
      mistry,micro-organisms...

      Botany (H) Edu (R:Biology)
      The study of plants on ones native planet.

      Chemistry (H) Edu
      The study of the intricates of molecula bonding and related subjects.

      Ecology (H) Edu (R:Geology+Biology)
      A broad-spectrum field involving the study of the eco-systems in the
      native environment.

      Force field physics (V) Edu (R:Nuclear physics)
      The study of the solid force fields and manipulation of matter.

      Geology (H) Edu
      The study of the principles by which planetary forces work (meteorology,
      vulcanism,oceanography...),mineralogy and general geography (cartogra-
      phy,surveying...)

      Historical sciences (H) Edu (R:Anthropology)
      The study of racial history involving archeology,paleontology...

      Hyper-dimensional physics (V) Edu (R:Force field physics)
      The study of space travels theory.

      Linguistics (V) Edu
      The study of languages.

      Mathematics (H) Edu
      A field of study in the most advanced forms of math.

      Medecine (V) Edu (R:Biology)
      The study of diagnosis and treatment of diseases and injuries.

      Metallurgy (V) Edu (R:Chemistry)
      The study of processing ores and alloys.

      Nuclear physics (V) Edu (R:Physics+Mathematics)
      The study of all forms of nuclear energy,atomic and sub-atomic particles,
      anti-matter...

      Physics (H) Edu
      A broad-spectrum basic program of study in a wide range of fields,like
      thermodynamics,atomic structure or optics.

      Planetology (V) Edu (R:Geology)
      The field of studying planets other than ones native planet,include pla-
      netological analysis from space.

      Psychology (V) Edu
      The study of the emotional health of people.If the psychologist has
      equivalent level in anthropology, he can deal with alien psychology too.

      Social science (H) Edu
      The basic study involving sociology,pshychology,political sciences,etc.,
      of the social behaviors and cultural patterns in ones native society.

      Temporal physics (V) Edu (R:Hyper-dimensional physics)
      The study of alternate universes and matter transmission.

      Xeno-botany (V) Edu (R:Botany)
      The study of alien plant forms.

      Xeno-ecology (V) Edu (R:Ecology)
      The study of alien eco-systems.

      Xeno-medecine (V) Edu (R:Medecine)
      The study of alien life forms from the medical point of view.

      Xeno-zoology (V) Edu (R:Zoology)
      The study of alien animal life forms.

      Zoology (H) Edu (R:Biology)
      The study of animal life forms on ones native planet.


    2. Engineering skills


      Armaments engineering (H) Tech (R:Metallurgy+Physics)
      Design and modification of armaments and defense systems.

      Computer engineering (H) Tech (R:Physics+Mathematics)
      Design and operation of computer systems.

      Electronic engineering (H) Tech (R:Physics+Mathematics)
      Design and operation of electronic systems.

      Mech engineering (H) Tech (R:Physics+Mathematics)
      Design and operation of mechanical systems and vehicules.

      Power engineering (V) Tech (R:Nuclear physics)
      Design and operation of power generation and delivery systems.

      Stardrive (V) Tech (R:Hyper-dimensional physics)
      Design and operation of spacecraft and starship propulsion systems.



    3. Military skills


      Archaic fire weapons (M) Str
      Proficiency with archaic weapons such as musket and duelling pistol.

      Archery (H) Dex
      Proficiency with bows and crossbows like weapons.

      Combat armor (H) Dex
      Operation of high tech military armored suit.

      Combat engineering (H) Tech
      Knowledge of how to construct fortifications,bridges,roads and other
      structures.

      Demolitions (H) Tech
      Knowledge of how to use explosives.
      Dodge (M) Dex
      Ability to avoid being struck by a physically manifested attack.

      Energetic projectors (H) Tech
      Proficiency with energetic weapons fired from vehicular or fixed
      installations launchers.

      Energetic weapons (M) Dex ( cascade )
      Proficiency with one of these energetic weapons:

      -Blaster

      -Fusion (R: Gauss weapons)

      -Laser

      -Plasma

      Fire weapons (M) Str ( cascade )
      Proficiency with one of these fire weapons:

      -Military rifles (R:Sport rifles)

      -Shotguns (R:Sport rifles)

      -Sidearms

      -Sport Rifles

      Flamers (H) Str
      Proficiency with flamer weapons.

      Gauss weapons (M) Str (R:Sport rifles)
      Proficiency with gauss weapons.

      Heavy weapons (H) Tech
      Proficiency with one of these weapons:

      -Grenade launchers

      -Rocket launchers

      Leader (M) Cha
      Ability to lead men.

      Melee Weapons (M) Dex ( cascade )
      Proficiency with one of these group of weapons:
      -Blades:swords,daggers,vibroblades...

      -Contending weapons:maces,flails...

      -Shafted weapons:pikes,hallberds...

      -Shields

      Missile artillery (H) Tech
      Proficiency with tactical missile weapons fired from vehicular or fixed
      installation launchers.

      Projectile artillery (H) Tech
      Proficiency with field guns,armored fighting vehicle guns and mortars.

      Recoiless weapons (M) Dex (R:Sport Rifles)
      Proficiency with recoiless weapons.

      Scout (H) Int
      Knowledge of how to use terrain in such a way as to observe potentially
      hostile units without being seen himself.

      Sonic disruptors (H) Dex
      Proficiency with sonic disruptors weapons.

      Stunners (M) Dex (R:Laser)
      Proficiency with stunner weapons.

      Tactics (H) Int (R:Leader)
      Knowledge of how to control and plan battles.

      Throwing Weapons (M) Str
      Proficiency with throwing weapons,such as throwing knife and spears.

      Unarmed Combat (M) Str
      Ability to engage in unarmed combat.



    4. Space skills


      Antigrav vehicle (H) Tech
      Expertise in piloting antigrav vehicles.

      Astrogation (V) Edu
      Expertise in interplanetary navigation.

      Interplanetary pilot (V) Tech (R:Orbital pilot or Antigrav vehicle)
      Expertise in piloting spacecrafts in deep space.

      Orbital pilot (H) Tech
      Expertise in piloting spacecrafts in atmospheres.

      Shipboard procedure (M) Tech
      Training with shipboard routine and basic spacecraft systems.

      Space scooter (H) Tech
      Training with space scooters,a shortrange craft looking like a space
      motorcycle.

      Space suit (H) Dex
      Training in maneuvring with space suits in vacuum and in low gravity
      conditions.

      Space tactics (H) Int (R:Leader)
      Expertise in the command of spacecrafts in a battle situation.

      Spacecraft armaments (H) Tech (R:Missile artillery or Energetic
      projectors)
      Expertise with heavy space weapons.


    5. Technology skills


      Computer (H) Tech ( cascade )
      Expertise in the computer tech field :

      -Computer TL 5-7

      -Computer TL 8-10 (R:Computer TL 5-7)

      -Cybernetic systems (R:Computer TL 5-7)

      -Programming

      Electronic (H) Tech ( cascade )
      Expertise in the repair,maintenance and operation of one of these
      groups of electronics/communications device:

      -Communication systems (R:Electrical systems)

      -Detection systems (R:Electrical systems)

      -Electrical systems

      -Electronic counter-measures (R:Electrical systems)

      -Starship electrical systems (R:Electrical systems)

      Energetic tech (H) Tech ( cascade )
      Expertise in the repair,maintenance and operation of one of these
      groups of power generation systems:

      -Beamed power systems

      -Ground power transmission

      -Nuclear generation systems

      -Portable power systems

      -Starship power systems

      -Thermal generation systems

      -Vehicular power systems

      Mechanic (H) Tech ( cascade )
      Expertise in the repair and maintenance of one of these groups of
      devices:

      -Aircrafts (R:General mechanical equipment)

      -General mechanical equipment

      -Ground vehicles (R:General mechanical equipment)

      -Marine craft (R:General mechanical equipment)

      -Spacecraft (R:General mechanical equipment)

      Medicine tech (H) Tech ( cascade )
      Expertise in the repair,maintenance and operation of medical devices.

      Police tech (H) Tech ( cascade )
      Expertise in the repair,maintenance and operation of one of these
      groups of devices:

      -Crime analysis systems

      -Forged/counterfeit documents

      -Identification systems

      Space tech (H) Tech ( cascade )
      Expertise in the repair and maintenance of one of these groups of
      space propulsion systems:

      -Antigrav systems

      -Reaction engines

      -Sub-light drive (R:Antigrav or Sub-light drive)

      Weaponer (H) Tech ( cascade )
      Expertise in the repair and maintenance of one of these groups of
      weapons:

      -Advanced slugthrowers:gauss weapons,recoiless weapons...

      -Archaic melee weapons:swords,axes...

      -Archery:bows,crossbows...

      -Armors

      -Combat armors

      -Energetic projectors

      -Energetic weapons:lasers,stunners,sonic disruptors...

      -Explosives

      -Firearms

      -Flammers

      -Force fields

      -Heavy weapons

      -Missile artillery

      -Modern melee weapons:vibroblades...

      -Projectile artillery

      -Starship weapons



  2. COMMON SKILLS:


    1. General skills


      Actor (H) Cha
      Expertise in impersonating other individuals or character types.

      Administration (E) Edu
      Experience with bureaucratic agencies.

      Alien environments (H) Tech
      Training in dealing with conditions find on planets other than
      his own.

      Alien customs (M) Edu ( cascade )
      Ability to deal with a specific alien race customs.For each alien race
      theres an Alien customs skill.

      Antigrav harness (H) Dex
      Training in using an antigrav harness.

      Atmospheric pilot (H) Tech ( cascade )
      Expertise in piloting one of these aircraft groups:

      -Helicopter

      -Jet

      -Prop-driven fixed wings

      Bribery (E) Cha
      Experience in bribing people in order to ignore cumbersome laws.

      Current events (M) Edu ( cascade )
      Knowledge of local politics and events.A specific planet must be choosed
      for each Current events skill.

      Disguise (M) Int
      Expertise in modyfying his appearance to prevent recognition.

      Driver (M) Dex ( cascade )
      Expertise in driving one of these vehicles:

      -Hovercrafts

      -Skis vehicules

      -Tracked vehicules (R:Wheeled vehicules)

      -Wheeled vehicules

      Evaluate (M) Int
      Expertise in estimating value of items.

      Finance (M) Edu
      Training in the marketing of goods and understanding of the economics.

      First aid (E) Edu
      Ability to apply basic first aid (bandaging of wounds,injections of
      drugs...).

      Gambling (E) Int
      Training in games of chance.

      Geography (M) Edu ( cascade )
      Knowledge of a specific area.It could be a world,a country or even a
      city.The more definite is the area,the more accurate is the skill.
      The skill cost is increased by one for a stellar system and by two
      for a space sector.

      Haggle (E) Cha
      Training in arguing the price of goods.

      History (M) Edu ( cascade )
      Knowledge of the history of a specific area.Like Geography the more
      definite is the area,the more accurate is the skill.
      The skill cost is increased by one for a stellar system and by two
      for a space sector.

      Information gathering (E) Int
      Knowledge of where and how to look when searching some particular piece
      of informations.

      Instruction (M) Cha
      Ability to teach and motivate.
      Intimidation (H) Cha
      Ability to intimidate other people.
      Jet pack (H) Dex
      Expertise in using jet packs.

      Law (M) Edu
      Familiarity with laws.

      LTA craft (M) Int
      Training in the operation of lighter-than-air vehicles.

      Marine craft (M) Tech ( cascade )
      Ability to navigate a specific class of watercraft:

      -Hydrofoil

      -Motor boat

      -Sailing boat

      -Submersibles

      Parachute (M) Dex
      Training in using a parachute.
      Persuasion: (M) Cha
      Expertise in the art of subtly manipulating other people.

      Prospecting (H) Tech
      Experience in searching out mineral wealth on the surfaces of worlds
      and in deep space.

      Ride (M) Dex
      Expertise in controlling and riding animals.

      Scuba (M) Body (R:Swimming)
      Ability to dive to depths up to 100 yards and training with diving
      equipments.

      Stealth (M) Dex
      Ability to move quietly.

      Streetwise (M) Int
      Knowledge of the values and manners of local subculture (trade groups,
      underworld...).

      Survival (M) Int ( cascade )
      Expertise in dealing with the environment challenges and dangers
      unique to that environment:

      -Arctic

      -Desert

      -Forest

      -Jungle

      -Marine

      -Steppeland

      Swimming (E) Body
      Training in swimming.


    2. Languages

      A level of 6+ is necessary for reading and writing a language.



      Native language (E) Edu
      Same language group (M) Edu
      For example spanish and french.
      Same race language (H) Edu
      For example german and finnish.
      Alien language (V) Edu

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