Weapon | Range | Damage | Max Ammo / Recharge time(turns) | Cost |
Melee | ||||
Knife | 1 | 1 | n/a | 8 |
Club | 1 | 2 | n/a | 4 |
Staff | 1 | 3 | n/a | 5 |
Swords | ||||
One handed | 1 | Attack + 1d4 | n/a | 20 |
Two handed | 1 | Attack + 1d6 | n/a | 25 |
Bastard | 1 | Attack + 1d6+2 | n/a | 30 |
Saber | 1 | Attack + 1d8 | n/a | 35 |
Blade | 1 | Attack + 1d10 | n/a | 40 |
Laser | ||||
Laser pistol | 10 | 10 | n/a | 40 |
Laser rifle | 13 | 15 | na/1 | 70 |
Xl-5 Laser rifle | 13 | 18 | na/1 | 90 |
Xl-10 Laser rifle | 15 | 22 | na/1 | 120 |
Zx8 Assault rifle | 14 | 28 | 15/na | 140 |
Dl-10 Assault rifle | 16 | 40 | 15/1 | 220 |
Projectile | ||||
Zip Gun | 14 | 35 | 60/na | 180 |
Sniper rifle | 35 | 30 | 30/na | 160 |
AR-33 Assault rifle | 20 | 35 | 32/na | 190 |
Icx 250 | 16 | 12/psf | 250/na | 760 |
Icx 500 | 17 | 15/psf | 500/na | 860 |
Power weapons | ||||
Pulse rifle | 30 | 60 | 30/na | 270 |
Plasma rifle | 30 | 76 | 20/na | 300 |
Fusion rifle | 21 | 90 | na/2 | 400 |
Disruptor | 28 | 130 | 10/na | 820 |
Cybernet rifle | 40 | 600 * | 5/4 | 5600 |
Dl-30 Ion rifle | 18 | 80 | 20/1 | 170 |
Particle Stream rifle | 10 | 190 | na/3 | 525 |
Other | ||||
Flame thrower | 3 | 200 | 10/na | 540 |
Missile launcher | 10/4r | 210 | 1/na | 560 |
Stun gun | 8 | na* | na/na | 30 |
Grenade(2) | 3r | 50* | na/na | 110 |
Plasma grenade(1) | 4r | 100* | na/na | 250 |
Mine(2) | 2r | 80* | na/na | 170 |
Stuns for 1d4 turns
/psf Per shot fired
- 1d12 * damage
r
radius surrounding victim
Cybernet rifle - level 5 use only
When buying weapons, full ammo is included.
r - When any weapon is used that damages anyone in a certain radius damage changes with distance. The radius is the number of squares in every direction going out away from the victim. The target, 4 receives full damage. Any target 1 1 1 1 1 Stunning the enemy - When you stun someone, | /psf - The gun doesnt do much damage per shot, so you you let off a few more rounds. When firing more than one round you roll a 1d12 die to decide how many rounds you fire off then multiply that number by the damage to get the total damage. Cybernet rifle - One of the best weapons Missile launcher - It has a range of 10 Mine - Not thrown. It is set on the ground When your weapons used up all its ammo you have |